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Examining the impact of consecutive losses on gambling: When do we decide to quit?

Kim et al. | Apr 28, 2026

Examining the impact of consecutive losses on gambling: When do we decide to quit?
Image credit: Kim, Cragun, and Kim

This article explored the question of when do people decide to stop gambling and further tries to extrapolate why people stop gambling at that point. Their study showed that people tend to quit gambling after 4 consecutive losses, significantly more than 1-3 consecutive losses or a win previous to quitting. They also found that participants commonly quit at a point value approximately 5 points greater than or less than their starting balance. The authors concluded that these results may be important in understanding how to cut down on excessive gambling or in creating policies that make it easier for people to disengage from gambling.

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Innovative fake health news detection: Integrating emotional features into graph neural networks

Wang et al. | Jul 03, 2026

Innovative fake health news detection: Integrating emotional features into graph neural networks
Image credit: Wang and Wang

This manuscript tackles a major social issue in the health news sector, with social media being one of the primary sources of information and a prime spot to propagate fake news. The author proposes X-HND , which is a unique architecture that combines emotional and contextual analysis in a Graph Neural Network to accurately detect fake news. This was a multi-step process which involved the creation of a custom health news dataset (HNDataset), and an emotional variant that uses RoBERTa to extract emotion. These dataset were then used to prove the hypothesis that accuracy increases when the custom dataset is used to train the model and that with the integration of emotion capture, the detection accuracy increases further.

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Anonymity Reduces Generosity in High School Students

Vargas-Guerrero et al. | Nov 25, 2019

Anonymity Reduces Generosity in High School Students

The disinterested willingness a person has for helping others is known as altruism. But is this willingness to help others dependent on external factors that make you more or less inclined to be generous? We hypothesized that generosity in adolescents would depend on external factors and that these factors would change the amount of help given. To evaluate altruism and generosity, we conducted non-anonymous and anonymous variations of the dictator game and ultimatum game experiments and explored the role of anonymity, fairness, and reciprocity in high school students.

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